                             

                                Strogg all terrain vehicle        
  18-06-1998 q2atv.zp

  Author : Ali - e.mail kings@cypronet.net 
                        kchotel@yahoo.com

  Map info : Total Brushes        41
             Modifiable           37
             World Brushes        18 
             Modifiable entities   2
             Fixed size entities   4
             Target entities       4
             Target names          3 
             Other brushes        37    

  Notes : A strogg all terrain vehicle that hovers above the ground with sound, 

  Prefab type : Quake 2

  Editors used : Bsp Quake 2 editor version 0.93b

  Entities used : 2 func_train
                  2 path_corner
                  2 target_speaker
                  1 trigger_once 

  Textures used : e1u1 - btdoor_op
                  e1u1 - comp1_2
                  e1u1 - comp3_1
                  e1u1 - comp4_1
                  e1u1 - grnx2_7
                  e1u1 - pipe1_3
                  e1u1 - sign1_2
                  e1u1 - stairs1_1
                  e1u1 - timpod
                  e1u1 - timpod3
                  e1u1 - timpod5
                  e1u1 - timpod7
                  e1u1 - trigger
                  e1u1 - stairs1_1
                  e1u2 - wndow 1_2
                  
  But feel free to use any texture you like,but a word of warning the atv is a func_train
  entitie and some textures won't work well with it also if you are useing a different 
  editor to bsp and can't use the mrg file you have to change the surface propities of the
  wndow1_2 so its is not transparent or it won't work properly. 

  Build time : On and off 4 hours
  
  Files : You should have : Strogg atv text (this file)
                            q2stroggatv.map
                            q2stroggatv.bsp
                            q2stroggatv.mrg
                            stroggatv.wav

  Known bugs : Couldn't see any

  Zip info : Unzip q2stroggatv.map-q2stroggatv.bsp-q2stroggatv.mrg
             into quake2\baseq2
             unzip stroggatv.wav 
             into quake2\baseq2\pak0\sound\world

  Other info : Run Quake2 pull down the console and type map q2stroggatv to view the prefab 
               in working order.
               I included the q2stroggatv.mrg file for all those dedicated followers of Bsp 
               so you retain the origanal working map.

  Credits : Yahn Bernier creator of Bsp (keep up the good work)
            Deadmeat for his wisdom and great tutorials
            Id software
            My wife Sevinc for a plentiful suppply of tea

  Legal notes : Quake 2 are copyrights of Id software

  Author notes : If you find my prefab worthy of use please e.mail me with details on where
                 to download your map so i can amaze my friends.
                











      